Old Lady Code (Adult League)
Nov 4, 2014 7:54:21 GMT -8
Post by ablacklama on Nov 4, 2014 7:54:21 GMT -8
Last season we found a code in a tomb near Randwin and never followed up on it.
(Originally posted by Clara)
, we found a code in a tomb that had a few secret passage to a dungeon. There are several pages, though we only have one complete page, and that one ends in the middle of a word. Anyways, here's the translation:
The boy is a nuisance and seems to have a knack for getting himself killed at every turn. Keeping an eye on him is harder than it should be. I understand what you meant when you said he was sent away for his own safety. He has the spirit for it, but I am not sure he's like to survive long at this rate. I heard a certain sorceress matching your description was seen battling Frost in the Randwin Ruins. My hat's off to her, (whoever she was) for taking of the frozen turd and living to tell the tale. I've had many scrapes with them, as had Lobos (he will never be the same), and they are irritating as all hell. This helm idea is working pretty good so far but it's not enough. We can't keep up with all their abilities and they just keep growing. I if live long enough I'm going to see that city crushed. (if the Order would just give the word we could have taken them a long time ago-I still don't understand that ruling. I don't remember a declaration of the rights of Necromancers, do you?) I won's say what I'm thinking here, but perhaps when next time we meet I can discuss these designs and some matters of state with you.
Regarding your question about the sword, it's Grace wind, Merigrad's work if I'm not mistaken, and nothing special. (Though I love the effect on the court) Yes it is magical. But just the usual protective fields, which I love given I'm not a mage. Yes, it works on everything. And no those I kill stay dead. (not sure where you're going with that kind of logic. But you obviously know more about these things than I do- nothing as elegant as our current cargo- beautiful). I've seen some fine work in those tombs and I think the shiel/d is there- at least the guardian seems to be wielding something ve/ry similar- could be just a haunt memory, but if it is there, I wou/ld like your permission to take a return trip to secure it lest it b/e taken by them and used against us or simply destroyed. We need every/ edge we can get.
(Originally posted by Clara)
, we found a code in a tomb that had a few secret passage to a dungeon. There are several pages, though we only have one complete page, and that one ends in the middle of a word. Anyways, here's the translation:
The boy is a nuisance and seems to have a knack for getting himself killed at every turn. Keeping an eye on him is harder than it should be. I understand what you meant when you said he was sent away for his own safety. He has the spirit for it, but I am not sure he's like to survive long at this rate. I heard a certain sorceress matching your description was seen battling Frost in the Randwin Ruins. My hat's off to her, (whoever she was) for taking of the frozen turd and living to tell the tale. I've had many scrapes with them, as had Lobos (he will never be the same), and they are irritating as all hell. This helm idea is working pretty good so far but it's not enough. We can't keep up with all their abilities and they just keep growing. I if live long enough I'm going to see that city crushed. (if the Order would just give the word we could have taken them a long time ago-I still don't understand that ruling. I don't remember a declaration of the rights of Necromancers, do you?) I won's say what I'm thinking here, but perhaps when next time we meet I can discuss these designs and some matters of state with you.
Regarding your question about the sword, it's Grace wind, Merigrad's work if I'm not mistaken, and nothing special. (Though I love the effect on the court) Yes it is magical. But just the usual protective fields, which I love given I'm not a mage. Yes, it works on everything. And no those I kill stay dead. (not sure where you're going with that kind of logic. But you obviously know more about these things than I do- nothing as elegant as our current cargo- beautiful). I've seen some fine work in those tombs and I think the shiel/d is there- at least the guardian seems to be wielding something ve/ry similar- could be just a haunt memory, but if it is there, I wou/ld like your permission to take a return trip to secure it lest it b/e taken by them and used against us or simply destroyed. We need every/ edge we can get.