Gorlan
GM Class
Dev
The best way to achieve balance is to remove everything from the scale%\0\%
Posts: 152
Leagues Played: Club League, Falnorian
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Post by Gorlan on Jun 24, 2013 20:02:52 GMT -8
So is there going to be an event on Tuesday?
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Post by Celebfealor on Jun 24, 2013 21:48:43 GMT -8
No - there is no event on Tuesday.
(However, people may certainly feel free to PM me with wrap-up, character maintenance, or other RP tomorrow. And I am running a thread/chat for people in the dungeon, so that we can get that finished.)
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Post by Celebfealor on Aug 2, 2013 14:58:41 GMT -8
The mission lists from May, June, and July.
Syenon Missions - Fifthmoon, Year 54.3.2 (May 2013) Head of Law Enforcement: Lord Ordin Norrard, Human, lvl 39 -10/Knight, 10/Viking, 9/Martial Artist, 5/Thief Second in Command: Lady Diseer Starfield, Human, lvl 36 - 10/Assassin, 10/Ranger, 10/Duelist, 1/Bard Third in Command: Toris Morn, Human, lvl 36 - 10/Thief, 10/Cleric, 10/Mercenary, 1/Assassin Mage School Rep.: Nyiss Asfeld, Illin Elf, lvl 38 - 10/Diviner, 10/Healer, 10/Ranger?, 2/Necromancer, 1/Bard
NEWS: Zari Nelfass arrested on charges of treason! Trial ongoing... Exorcism partial cure for Dogs’ disease, but west side of city still under quarantine while cure is applied.
1. Gang Missions - Dogs, Blades, Singers, others... 2. Investigate mysteries - Tree of Life prophecy, disease, Fassil... 3. Attend the trial of Zari Nelfass 4. Fassil orders Illin Guard to keep peace in the city, help Law Enforcement 5. > Scavengers heckle city through holes in the walls; repair or guard 6. >> Nearby village reports deaths, kidnappings in the night 7. >> Clear out sewers of undead; hunt down source, rescue captives? 8. >>> Irdwil prospers as trade moves out of Syenon; buy, sell, trade 9. >>> Feyfolk dying in large numbers, weakening; mass brain damage? 10. >>> Mendillin under Illionor, Falnorian investigation - illegal activities? 11. >>>> Explore dungeon/shrine under the Mithil Mountians 12. >>>> Darkwir under quarantine; disease progresses, herbalists needed 13. >>>>> Gentry sponsors Falnorian Tunnels missions 14. >>>>> Many reports of the Nari Forest becoming quiet, sleeping, dead
Syenon Missions - Sixthmoon, Year 54.3.2 (June 2013)
Head of Law Enforcement: Lord Ordin Norrard, Human, lvl 39 -10/Knight, 10/Viking, 9/Martial Artist, 5/Thief Second in Command: Lady Diseer Starfield, Human, lvl 36 - 10/Assassin, 10/Ranger, 10/Duelist, 1/Bard Third in Command: Toris Morn, Human, lvl 36 - 10/Thief, 10/Cleric, 10/Mercenary, 1/Assassin Mage School Rep.: Nyiss Asfeld, Illin Elf, lvl 38 - 10/Diviner, 10/Healer, 10/Ranger?, 2/Necromancer, 1/Bard
NEWS: Zari Nelfass arrested on charges of treason! Trial ongoing... Fassil orders Illion Guard to patrol city. Exorcism partial cure for Dogs’ disease, but west side of city still under quarantine while cure is applied.
1. Gang Missions - Dogs, Goldilocks, Crypts, others... 2. Investigate mysteries - Tree of Life prophecy, disease, Fassil... 3. More evidence needed for trial of Zari Nelfass - help investigations 4. Undead congregate in Upper, Lower markets, trade wanes to nothing 5. > Scavengers heckle city through holes in the walls; repair or guard 6. >> Tree of Life Solstice celebration underway; attend 7. >> Clear out sewers of undead; hunt down source, rescue captives? 8. >>> Irdwil prospers as trade moves out of Syenon; buy, sell, trade 9. >>> Feyfolk dying in large numbers, weakening; mass brain damage? 10. >>> Hunt down remaining slave traders in Mendillin 11. >>>> Explore dungeon/shrine under the Mithil Mountians 12. >>>> Darkwir under quarantine; disease progresses, herbalists needed 13. >>>>> Gentry sponsors Falnorian Tunnels missions 14. >>>>> Nari Forest still dead or sleeping despite summer weather
Syenon Missions - Seventhmoon, Year 54.3.2 (July 2013) Head of Law Enforcement: Lady Diseer Starfield, Human, lvl 36 - 10/Assassin, 10/Ranger, 10/Duelist, 1/Bard Second in Command: TBD Third in Command: Toris Morn, Human, lvl 36 - 10/Thief, 10/Cleric, 10/Mercenary, 1/Assassin
Mage School Rep.: Nyiss Asfeld, Illin Elf, lvl 38 - 10/Diviner, 10/Healer, 10/Ranger, 2/Necromancer, 1/Bard Missing!
On Leave: Lord Ordin Norrard, Human, lvl 39 -10/Knight, 10/Viking, 9/Martial Artist, 5/Thief
NEWS: Zari Nelfass arrested on charges of treason - missing! Fassil orders Illion Guard to patrol city. West side of city taken over, moves to take more! Some still missing from fires in mage school quarters...
1. Gang Missions - Dogs, Goldilocks, Blades, others... 2. Fires in healer guildmaster quarters extinguished, mages missing 3. Zari Nelfass disappears from prison! Jailbreak suspected, hunt begins 4. Dogs, mafiya, undead take over west side of city! Very dangerous! 5. > Reports of many things moving in ruins of walls, people devoured? 6. >> War horse breeders horses spooking, disappearing; reward if found 7. >> Cult to the Hungered Death attacking Tree of Life shrine, defend 8. >>> Thieves, Assassins, Traders hired for work in Irdwil 9. >>> Feyfolk move westward en mass, appear to be recovering? 10. >>> Hunt down remaining slave traders in Mendillin 11. >>>> Explore dungeon/shrine under the Mithil Mountians 12. >>>> No news from Darkwir for several weeks, messengers disappear 13. >>>>> Gentry unavailable to sponsor Falnorian Tunnels missions 14. >>>>> Nari Forest alive again! Shows signs of regrowing
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Post by Celebfealor on Sept 30, 2013 9:36:32 GMT -8
Yesterday (09/29/13)'s missions.
Trolldin Missions - Ninthmoon, Year 73.3.2 (September 2013) Trolldin Ruler: Lord Damascus Korithin - Human, lvl 27; 10/Ranger, 10/Thief, 2/Knight Head Bounty Hunter: Gorath - Human, lvl 24; 10/Viking, 9/Ranger Falnin Investigator: Azath Zelir - Human, lvl 20; 10/Fire, 5/Necro Head of Patrol: Callista Merum - Human, lvl 18; 10/Knight, 3/Ranger [Weather]: Mild [Town @]: 24
NEWS: Local bandit groups causing trouble on the road, dangerous!
[BOUNTIES TODAY]: The Bandit King (30g); Kiev the Brash (20g); Talia Dremen (15g) 1, The Ramshackle Tavern looking for capable bouncers, bodyguards 2. Skybeasts roosting on the town walls, eating chickens and other animals 3. > Lizardfolk breaking into houses near town, searching for something? 4. > Cattle break free of confines, ranchers need help rounding up 5. >> Jailbirds raiding caravans on the north road all month 6. >> Rock gremlins disturbing repair work in nearby villages 7. >>> Groups of ogres warring, cause damage in area - break up/resolve 8. >>> The Bandit King captures carriage, holding gentry for ransom 9. >>> Common Ogres, Dark Ogres attacking local outpost 10. >>>> Group of children have gone missing by southern Ardel village 11. >>>>> Guards, trackers hired to escort caravan to Ardel
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Scott
Man at Arms
Sir Scott of the Rainbow Light
Yeeeesssss?
Posts: 116
Leagues Played: Character League, Club League, Adult League, Falnorian
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Post by Scott on Sept 30, 2013 20:40:32 GMT -8
Hey Kim, what was the fourth symbol in the cave? There was the crescent moon, the tree, and the sun but we never did learn what the fourth was.
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Post by Celebfealor on Oct 7, 2013 13:21:30 GMT -8
The fourth is a nocked bow/arrow.
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Post by Celebfealor on Oct 28, 2013 9:52:09 GMT -8
Missions from yesterday.
Trolldin Missions - Tenthmoon, Year 73.3.2 (October 2013) Trolldin Ruler: Lord Damascus Korithin - Human, lvl 27; 10/Ranger, 10/Thief, 2/Knight Head Bounty Hunter: Gorath - Human, lvl 24; 10/Viking, 9/Ranger Falnin Investigator: Azath Zelir - Human, lvl 20; 10/Fire, 5/Necro Head of Patrol: Callista Merum - Human, lvl 18; 10/Knight, 3/Ranger [Weather]: Mild Storm; 1dmg/move [Town @]: 24
NEWS: Local bandit groups causing trouble on the road, dangerous!
[BOUNTIES TODAY]: The Bandit King (45g); The Pastor (25g); Maladie (12g) 1. The Ramshackle Tavern searches for bouncers, bodyguards 2. Supporters of Kiev the Brash threaten law enforcement, civilians 3. > Group of lizardfolk vandalizing houses, robbing local farms 4. > Escaped cattle have gone missing, ranchers searching for them 5. >> Jailbirds continue caravan raids, heckle travelers; guilds angry 6. >> Several bounty hunters found dead, investigation called for 7. >> Cave exploration - several dungeons discovered in area 8. >>> Road to Garemin difficult to pass due to ogre/troll warring 9. >>> Chimera makes territory to the north, terrorizing locals 10. >>> Common Ogres massacre camp of familiar Grey Ogres 11. >>>> The Bandit King entraps gentry family, holding captive 12. >>>>> Guards, trackers hired to escort caravan to Syenon
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Post by Celebfealor on Nov 19, 2013 12:46:24 GMT -8
Notice for Falnorian players -
This Sunday the 24th is Falnorian for November. In addition to the normal sets, there will also be night missions from 5:30-8PM! The night mission set is $5/person.
If you're coming, don't forget to bring a jacket - it's going to be a cold day and a colder evening, but probably not rainy.
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Post by Celebfealor on Nov 25, 2013 15:15:49 GMT -8
Missions from yesterday (11/24/13):
Trolldin Missions - Eleventhmoon, Year 73.3.2 (November 2013) Trolldin Ruler: Lord Damascus Korithin - Human, lvl 27; 10/Ranger, 10/Thief, 2/Knight Head Bounty Hunter: Gorath - Human, lvl 24; 10/Viking, 9/Ranger Falnin Investigator: Azath Zelir - Human, lvl 20; 10/Fire, 5/Necro Head of Patrol: Callista Merum - Human, lvl 18; 10/Knight, 3/Ranger [Weather]: Chilly; mild breeze. [Town @]: 21
NEWS: Local bandit groups causing trouble on the road, dangerous! Town @ goes down as trade slows; guilds offering equipment for turning in Jailbirds.
[BOUNTIES TODAY]: The Bandit King (70g); Thorthindl (30g); Richard Willias (15g), [>>Emma Rider (30g)] 1. The Ramshackle Tavern searching for exorcists - poltergeist or haunt 2. > Groups of lizardfolk vandalizing houses and farms, residents unhappy 3. > Ranchers still searching for missing cattle, reward offered 4. >> Thieves, Bounty Hunters, Bards guild-ordered to hunt Jailbirds 5. >> Bounty hunters regularly found dead, Jailbirds suspected 6. >> Cave exploration - several dungeons discovered in area 7. >>> Roads to the south dangerous! Ogre/Troll warring stops travel 8. >>> New Trolls starting wildfires, burning areas of grassland 9. >>> The Bandit King occupies village, several merchants captured? 10. >>>> Small groups of undead crossing plains, purpose unknown 11. >>>>> Guards, trackers hired to escort caravan to Ardel
Night Missions [Weather]: Rain, moderate winds; slow travel [Town @]: 21 1. Band of mercenaries attacks north town, heavy fighting 2. >> Village reports unusual activity near canyons 3. >>> Scouts investigating the fire have not returned
UPDATE: -Jailbreak last night - while law enforcement officials were busy fighting at the north of town, Jailbirds broke and entered into the Trolldin prisons and freed many high-level prisoners, bolstering their ranks. -Adventurers investigating the scouts that did not return, did not return.
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Post by Celebfealor on Jan 27, 2014 11:17:24 GMT -8
Missions from yesterday.
Trolldin Missions - Firstmoon, Year 74.3.2 (January 2014) Trolldin Ruler: Lord Damascus Korithin - Human, lvl 27; 10/Ranger, 10/Thief, 2/Knight Head Bounty Hunter: Gorath - Human, lvl 24; 10/Viking, 9/Ranger Falnin Investigator: Azath Zelir - Human, lvl 20; 10/Fire, 5/Necro Head of Patrol: Callista Merum - Human, lvl 18; 10/Knight, 3/Ranger [Weather]: Light storms. [Town @]: 22
NEWS: Earthquake hits! Villages need aid. Town @ goes down as trade slows; guilds offering equipment for turning in Jailbirds. Prison break; many convicts join Jailbirds.
[BOUNTIES TODAY]: Petunia Pellipot (150g); The Bandit King (90g); Thorthindl (35g); New Ogres/Trolls (10-20g per) 1. The Ramshackle Tavern searching for exorcists - poltergeist or haunt 2. Bounty Hunters assassinated in town, many deaths over month 3. > Sags created by earthquakes yield mudcrab infestation 4. > Floating lights seen on northwestern hills, investigate? 5. >> Many guild impose guild orders to hunt Jailbirds - see list 6. >> Cave exploration - several dungeons discovered in area 7. >>> Old Ogres, Trolls flee eastward as New kin begin mass killings 9. >>> Earthquake relief needed throughout Trolldin area 10. >>> Bandit King raiding craftsman shops, stealing caravans 11. >>>> Guards, trackers hired to escort caravan to Garemin 12. >>>>> Local adventurer disappears in Issen Forest, track down
Night Missions Weather]: Chilly, Cloudy [Town @]: 22 1. >> Haunt of the Headless Horseman active on the Bridge Road 2. >>> Dark Heroes seen traveling to Trolldin from the south 3. >>>>> Hunters report disturbances around Issen Forest
Updates: -Dark Heroes have joined up with the Jailbirds as of this morning. -The adventurers investigating the scouts who did not return, who did not return, have returned.
Old characters will come out of retirement in February.
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Scott
Man at Arms
Sir Scott of the Rainbow Light
Yeeeesssss?
Posts: 116
Leagues Played: Character League, Club League, Adult League, Falnorian
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Post by Scott on Jan 27, 2014 21:20:38 GMT -8
First off, What are mud crabs? Secondly: Who is Petunia Pellipot (nice name by the way)? Thirdly, the Headless Horseman? Really? Fourthly, Trolden seems to be more or less going to hell in a hand basket, except it's more like hell in a shipping crate. Murphy's law people. murphy's law. Fifthly, Jailbirds. Enough said. And finally, to many returns!
I'm shutting up now.
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Post by Celebfealor on Jan 27, 2014 21:52:36 GMT -8
First off, What are mud crabs? Secondly: Who is Petunia Pellipot (nice name by the way)? Thirdly, the Headless Horseman? Really? Fourthly, Trolden seems to be more or less going to hell in a hand basket, except it's more like hell in a shipping crate. Murphy's law people. murphy's law. Fifthly, Jailbirds. Enough said. And finally, to many returns! I'm shutting up now. 1. Mudcrabs - think the crabs in Skyrim. Basically that, except not polar. 2. Petunia Pellipot - Identified as one of the three leaders of the Jailbirds. Ex-convict, known to be an environmental extremist who was arrested for killing people who were harvesting lumber/hunting/etc. Has a spell that turns people into flowers that are only revertable by her.
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Post by Celebfealor on Feb 26, 2014 16:13:09 GMT -8
Missions from February. (Characters come out of retirement this month.)

Trolldin Missions - Secondmoon, Year 74.3.2 (February 2014) Trolldin Ruler: Lord Damascus Korithin - Human, lvl 27; 10/Ranger, 10/Thief, 2/Knight Head Bounty Hunter: Gorath - Human, lvl 24; 10/Bounty Hunter, 9/Viking Falnin Investigator: Azath Zelir - Human, lvl 20; 10/Fire, 5/Necro Head of Patrol: Callista Merum - Human, lvl 18; 10/Knight, 3/Ranger [Weather]: Still, cold. [Town @]: 23
NEWS: Guilds offering equipment for turning in Jailbirds. Prison break; many convicts [NEW - and Dark Heroes] join Jailbirds. Disease outbreak in aftermath of earthquake, many sick.
[BOUNTIES TODAY]: Petunia Pellipot (160g); The Bandit King (100g); Thorthindl (35g); New Ogres/Trolls (10-20g per) 1. Unusual assortment of animals congregating at the West Founding Oaks 2. > Pack of wargs or dire wolves hunting near town, be careful 3. > Large group gathering near the south gate, calling for adventurers 4. >> Ambassador from Falnin repeatedly attacked en route, needs escort 5. >> Dark Heroes join Jailbirds, prey on villages - guild orders, rewards 6. >> Elementals, other creatures battling to the northwest, dangerous! 7. >>> New Ogres, Trolls drive Old kin out to Issen, take over territory 8. >>> Den of giant spiders discovered to the southwest, odd activity 9. >>>> Bandit King entourage smaller, fewer numbers - people deserting? 10. >>>>> Old Ogres and Trolls performing ritual in Issen Forest 11. >>>>> Strange creatures roaming in Issen Forest; travelers cautioned Mission Reminders: Ramshackle Tavern, Cave Exploration, Bounty Hunters Assassinated, Guards/Trackers Hired to Escort Caravans.
Night Missions [Weather]: Still, cold, cloudy. [Town @]: 23
1. Ghosts reported all over Trolldin and surrounding area, residents scared 2. >> Haunt of the Headless Horseman still active on Bridge Road - unusual 3. >>>> Giant Spiders active, moving along the canyons to the south
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Post by Celebfealor on Mar 23, 2014 21:44:59 GMT -8
Missions from today.
Trolldin Missions - Thirdmoon, Year 74.3.2 (March 2014) Trolldin Ruler: Lord Damascus Korithin - Human, lvl 27; 10/Ranger, 10/Thief, 2/Knight Head Bounty Hunter: Gorath - Human, lvl 24; 10/Bounty Hunter, 9/Viking Falnin Investigator: Azath Zelir - Human, lvl 20; 10/Fire, 5/Necro Head of Patrol: Callista Merum - Human, lvl 18; 10/Knight, 3/Ranger [Weather]: Mild. [Town @]: 23
NEWS: Guilds offering equipment for turning in Jailbirds. Disease outbreak in aftermath of earthquake, many still sick.
[BOUNTIES TODAY]: Thallumil Threeleaf (180g); Petunia Pellipot (170g); The Bandit King (100g); Thorthindl (35g) 1. Help train wargs and riders to deal with threats near to town 2. > Townfolk request another meeting with adventurers, negotiations? 3. > Hobgoblin tunnels emerge near the city, disrupt farms and livestock 4. >> Dark Heroes join Jailbirds, prey on villages - guild orders, rewards 5. >> Elementals, other creatures battling to the northwest, dangerous! 6. >>> Special mission for Azath Zelir, meet with him for details 7. >>> New Ogres, Trolls regrouping after losses; strike while disorganized 8. >>>> Village explodes! Many dead or wounded. Arsonist, gas vent? 9. >>>> Bandit King and remaining entourage disappear - killed, captured? 10. >>>>> Strange creatures roaming in Issen Forest; travelers cautioned 11. >>>>> Bloody rituals found in and around Issen, witchcraft suspected Mission Reminders: Ramshackle Tavern, Cave Exploration, Bounty Hunters Assassinated, Guards/Trackers Hired to Escort Caravans.
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Post by Celebfealor on May 16, 2014 12:01:56 GMT -8
Missions from the last month that I forgot to post.
Trolldin Missions - Fourthmoon, Year 74.3.2 (April 2014) Trolldin Ruler: Lord Damascus Korithin - Human, lvl 27; 10/Ranger, 10/Thief, 2/Knight Head Bounty Hunter: Gorath - Human, lvl 24; 10/Bounty Hunter, 9/Viking Falnin Investigator: Azath Zelir - Human, lvl 20; 10/Fire, 5/Necro Head of Patrol: Callista Merum - Human, lvl 18; 10/Knight, 3/Ranger [Weather]: Mild. [Town @]: 23
NEWS: Guilds offering equipment for turning in Jailbirds. Bounty Hunters guild bogged down in internal issues, no training or services today.
[BOUNTIES TODAY]: Thallumil Threeleaf (180g); Petunia Pellipot (170g); The Bandit King (150g); Help train wargs and riders to deal with small threats near to town Traveling noble from Falnin requests a meeting with adventurers > Nest of large spiders discovered near town, preying on cattle >> Field of saplings appears overnight, unknown where they came from >> Dark Heroes join Jailbirds, prey on villages - guild orders, rewards >> Elementals, other creatures continue battling, dangerous! >>> Witch hunters searching area for signs of witches, pay for information >>> Leaders of the New Ogres, Trolls identified in the chaos - remove >>>> Morganti slaying discovered in village explosion - Investigate >>>> Local fife taken over by the Bandit King and entourage, battle ensues >>>>> Strange creatures roaming in Issen - killing the forest? Withering... Mission Reminders: Ramshackle Tavern, Cave Exploration, Bounty Hunters Assassinated, Guards/Trackers Hired to Escort Caravans.
Trolldin Missions - Fifthmoon, Year 74.3.2 (May 11th, 2014) Trolldin Ruler: Lord Damascus Korithin - Human, lvl 27; 10/Ranger, 10/Thief, 2/Knight Head Bounty Hunter: Gorath - Human, lvl 24; 10/Bounty Hunter, 9/Viking Falnin Investigator: Azath Zelir - Human, lvl 20; 10/Fire, 5/Necro Head of Patrol: Callista Merum - Human, lvl 18; 10/Knight, 3/Ranger [Weather]: Mild. [Town @]: 23
NEWS: Guilds offering equipment for turning in Jailbirds. Bounty Hunters guild bogged down in internal issues, no training or services today. Falnin noble around for consultation with adventurers.
[BOUNTIES TODAY]: The Bandit King (500g); Thallumil Threeleaf (180g); Petunia Pellipot (170g) Help train wargs and riders to deal with small threats near to town > Dreigun flies unusually close to town, preying on livestock - drive off > Witch hunters prepare to visit Trolldin, scouring nearby villages for info >> Fight Jailbirds and Dark Heroes; turn in for rewards (guild orders lifted) >> Minor elemental creatures causing havoc for travelers, herders >>> Small groups of undead seen roaming the area, motive not known >>> Leaders of the New Ogres, Trolls identified - remove >>>> Local fife taken over by the Bandit King and entourage; siege underway >>>>> Riots sparked in the Ardel shantytown, stamp out before they spread >>>>> Two withering horses slain by adventurers; three more remain
Mission Reminders: Ramshackle Tavern, Cave Exploration, Bounty Hunters Assassinated, Guards/Trackers Hired to Escort Caravans.
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